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يستكشف هذا النشاط الخوارزميات الرئيسية التي يتم استخدامها كأساس للبحث عن أجهزة الكمبيوتر وذلك باستخدام أشكال مختلفة على لعبة حربية. يوضح هذا النشاط ثلاث طرق بحث للعثور على معلومات في البيانات: البحث الخطي، ثنائي البحث والثرم. كما يتضمن نشاط استهلالي اختياري وكذلك شريط فيديو يظهر مظاهرة مرح تتعلق بنفس المحتويات.

Subject:
Computer Science
Engineering
Education
Mathematics
Geometry
Material Type:
Activity/Lab
Game
Lesson Plan
Simulation
Provider:
Computer Science Unplugged
Science and Math Informal Learning Educators (SMILE)
Provider Set:
Computer Science Unplugged
SMILE Pathway: Science and Math Activities in One Search
Author:
Brian Mason Scientific and Technical Trust
Computer Science Unplugged
Google Inc.
Ian Witten
Jane McKenzie
Mike Fellows
Robyn Adams
Tim Bell
Date Added:
01/02/2002
Phylogenetics
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This activity lets learners participate in the process of reconstructing a phylogenetic tree and introduces them to several core bioinformatics concepts, particularly in relation to evolution. Groups of learners (at least 10) repeat a secret message (five to seven similar-sounding words) like the game "Telephone". In this version of the game, however, learners write and then code what they hear, creating a model of a phylogenetic tree and using a species distance matrix. This resource includes background information about phylogenetic trees, maximum parsimony, and matrix theory (see page 6-7 of PDF).

الموضوع:
علم الحاسوب
الهندسة
Information Science
التعليم
Life Science
الرياضيات
علم الإنسان
نوع المادة:
Activity/Lab
Game
Lesson Plan
Provider:
Computer Science Unplugged
Science and Math Informal Learning Educators (SMILE)
Provider Set:
Computer Science Unplugged
SMILE Pathway: Science and Math Activities in One Search
المؤلف:
Brian Mason Scientific and Technical Trust
Computer Science Unplugged
Google Inc.
Jim Becker
Katrin Becker
Truman State University
Date Added:
01/02/2005
Strong-Arm Tactics
قراءة النص المطبوع بخط رفيع
Educational Use
Rating

Students generally do not know the complexity that goes into building and programming a robotic arm. In actuality, creating such an arm comes from a design that involves mechanical, electrical, and computer science engineers. This activity allows students to control a robotic arm from both a machine's and a computer science engineer's perspective by letting them perform a simple task with a few entertaining instructions and constraints.

الموضوع:
علم الحاسوب
الهندسة
نوع المادة:
Activity/Lab
Lesson Plan
Provider:
درّس الهندسة
Provider Set:
درّس الهندسة
المؤلف:
Chris Yakacki
Daria Kotys-Schwartz
Geoffrey Hill
Janet Yowell
Malinda Schaefer Zarske
Date Added:
09/26/2008