This activity explores the main algorithms that are used as the basis for searching on computers, using different variations on the game of battleships. This activity demonstrates three search methods for finding information in data: linear searching, binary searching and hashing. It also includes an optional introductory activity as well as a video showing a fun demonstration related to the same content.
In this game, learners explore the different sizes of things in the world. In this Twister-like game, learners must place a hand or foot on a circle of the right scale - macro, micro, or nano. This activity is a fun way for learners to investigate the sizes of different objects.
In this game, learners try to find nano-related objects on a game board. Learners investigate the different ways nano is in the world around us.
This activity lets learners participate in the process of reconstructing a phylogenetic tree and introduces them to several core bioinformatics concepts, particularly in relation to evolution. Groups of learners (at least 10) repeat a secret message (five to seven similar-sounding words) like the game "Telephone". In this version of the game, however, learners write and then code what they hear, creating a model of a phylogenetic tree and using a species distance matrix. This resource includes background information about phylogenetic trees, maximum parsimony, and matrix theory (see page 6-7 of PDF).
- علم الحاسوب
- Information Science
- Life Science
- علم الإنسان
- نوع المادة:
- Lesson Plan
- ComPADRE Digital Library
- Brian Mason Scientific and Technical Trust
- Computer Science Unplugged
- Google Inc.
- Jim Becker
- Katrin Becker
- Truman State University
- Date Added:
Contains files to print and play SEEK!, a card game to help students improve their information literacy - in particular, the ability to construct a search strategy.
Once students have developed conceptual understanding of the basic operations they need to develop fluency with the facts. One quick way to include daily practice and motivate students to master these basic facts is through the use of the Who Has? card decks. These decks can be created for virtually any topic and frequent use as both a whole class practice or as a center activity for partners or small groups will provide facts practice in a highly-motivating format.